Below are some selected examples from various film and other vfx projects I have had the blessing to be part of over the years that showcase a wide range of enviromental and asset work. World building and idea realization is always a joy :)

Some examples of personal and delivered game work I have been a part of that demostrate an understanding of building for realtime projects in both Unreal and prepriatary in-studio game engines, past and present. All my most recent Unreal work is all personal, though still showcasing the workflows and sensibilities for approaching realtime asset and content creation.

Just some personal art in no particular order. Sometimes you just HAVE to get an idea out of your head and manifested into reality :)

Some of my most recent curriated works from things you may or may not know along with some previous reels and works as well.