aliens_13_42_14_00 copy
aliens_19_52_11_82
aliens_19_51_38_71 copy
aliens_13_16_54_71 copy
aliens_13_41_15_67 copy
aliens_13_16_24_96 copy
labcarts
PlanterSet
labprops
irrigationEQ
refineryVehicleProps
RefineryPipesValves
RefineryTurbines
ReactorHive
refineryExterior

Early Gameplay Footage

Very little material from the project remains publicly available, but I was able to locate a video that walks through some early development of the refinery exterior. It offers a small glimpse into the direction the environment was heading and provides a sense of what the experience might have become had the project continued.

ALIENS : CRUCIBLE
Cancelled circa 2009
Studio : Obsidian Entertainment

Role : Environment Artist

Aliens: Crucible was a project I contributed to for a relatively short period. By the time I joined, development had already been underway for over a year. I came on as an environment artist, initially focusing on smaller props and supporting assets before gradually taking on larger responsibilities. This included building out full environment setups, most notably exterior refinery areas as well as several bespoke interior spaces.

Unfortunately, the project was ultimately cancelled by SEGA before reaching completion, and very little of the work ever saw public release. While a small amount of early gameplay footage has surfaced online over the years, Aliens: Crucible largely remains one of the many ambitious projects that were discontinued during development.

Meridian Refinery Exterior Environment

Exterior Meridian Refinery approach environment and the environment/prop texture atlas sheets used to create all of them. 1024 x1024 each.

Various Prop & Area Assets

I was initially assigned to create props for the botanical areas, but as my involvement with the refinery environment increased, my focus gradually shifted to full-time asset creation for that location. I also began building out specific rooms and spaces within the refinery, helping to establish a more distinct identity and visual language for that area.